31 lines
529 B
C++
31 lines
529 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Styling/SlateStyle.h"
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#define UE_API TREEMAP_API
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/**
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* Style data for STreeMap
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*/
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class FTreeMapStyle
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{
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public:
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static UE_API void Initialize();
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static UE_API void Shutdown();
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static UE_API const ISlateStyle& Get();
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static UE_API FName GetStyleSetName();
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private:
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static UE_API TSharedRef< class FSlateStyleSet > Create();
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private:
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static UE_API TSharedPtr< class FSlateStyleSet > StyleInstance;
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};
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#undef UE_API
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