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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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788 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "EdGraph/EdGraphNode.h"
#include "Internationalization/Text.h"
#include "K2Node_BaseAsyncTask.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "K2Node_AIMoveTo.generated.h"
#define UE_API AIGRAPH_API
class UObject;
UCLASS(MinimalAPI)
class UK2Node_AIMoveTo : public UK2Node_BaseAsyncTask
{
GENERATED_UCLASS_BODY()
//~ Begin UEdGraphNode Interface
UE_API virtual FText GetTooltipText() const override;
UE_API virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
//~ End UEdGraphNode Interface
//~ Begin UK2Node Interface
UE_API virtual FText GetMenuCategory() const override;
//~ End UK2Node Interface
};
#undef UE_API