Files
UnrealEngine/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
503 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimationStateMachineGraph.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(AnimationStateMachineGraph)
#define LOCTEXT_NAMESPACE "AnimationGraph"
/////////////////////////////////////////////////////
// UAnimationStateMachineGraph
UAnimationStateMachineGraph::UAnimationStateMachineGraph(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bAllowDeletion = false;
bAllowRenaming = true;
}
#undef LOCTEXT_NAMESPACE