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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

87 lines
3.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Array.h"
#include "EditorViewportClient.h"
#include "Framework/Commands/Commands.h"
#include "Framework/Commands/UICommandInfo.h"
#include "HAL/Platform.h"
#include "Internationalization/Text.h"
#include "ShowFlagFilter.h"
#include "ShowFlags.h"
#include "Templates/Function.h"
#include "Templates/SharedPointer.h"
#include "Textures/SlateIcon.h"
#include "UObject/NameTypes.h"
#define UE_API COMMONMENUEXTENSIONS_API
class FEditorViewportClient;
class FShowFlagData;
class FUICommandInfo;
class FUICommandList;
class UToolMenu;
struct FToolMenuSection;
UE_DECLARE_TCOMMANDS(class FShowFlagMenuCommands, UE_API)
class FShowFlagMenuCommands : public TCommands<FShowFlagMenuCommands>
{
public:
struct FShowFlagCommand
{
FEngineShowFlags::EShowFlag FlagIndex;
TSharedPtr<FUICommandInfo> ShowMenuItem;
FText LabelOverride;
FShowFlagCommand(FEngineShowFlags::EShowFlag InFlagIndex, const TSharedPtr<FUICommandInfo>& InShowMenuItem, const FText& InLabelOverride)
: FlagIndex(InFlagIndex),
ShowMenuItem(InShowMenuItem),
LabelOverride(InLabelOverride)
{
}
FShowFlagCommand(FEngineShowFlags::EShowFlag InFlagIndex, const TSharedPtr<FUICommandInfo>& InShowMenuItem)
: FlagIndex(InFlagIndex),
ShowMenuItem(InShowMenuItem),
LabelOverride()
{
}
};
UE_API FShowFlagMenuCommands();
UE_API virtual void RegisterCommands() override;
UE_API void BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const;
UE_API void BuildShowFlagsMenu(UToolMenu* Menu, const FShowFlagFilter& Filter = FShowFlagFilter(FShowFlagFilter::IncludeAllFlagsByDefault)) const;
UE_API void PopulateCommonShowFlagsSection(
FToolMenuSection& Section, const FShowFlagFilter& Filter = FShowFlagFilter(FShowFlagFilter::IncludeAllFlagsByDefault)
) const;
UE_API void PopulateAllShowFlagsSection(
FToolMenuSection& Section, const FShowFlagFilter& Filter = FShowFlagFilter(FShowFlagFilter::IncludeAllFlagsByDefault)
) const;
UE_API const TArray<FShowFlagCommand>& GetCommands() const;
UE_API TSharedPtr<const FUICommandInfo> FindCommandForFlag(FEngineShowFlags::EShowFlag FlagIndex) const;
private:
static void StaticCreateShowFlagsSubMenu(UToolMenu* Menu, TArray<uint32> FlagIndices, int32 EntryOffset);
static void ToggleShowFlag(TWeakPtr<FEditorViewportClient> WeakClient, FEngineShowFlags::EShowFlag EngineShowFlagIndex);
static bool IsShowFlagEnabled(TWeakPtr<FEditorViewportClient> WeakClient, FEngineShowFlags::EShowFlag EngineShowFlagIndex);
FSlateIcon GetShowFlagIcon(const FShowFlagData& Flag) const;
void CreateShowFlagCommands();
void UpdateCustomShowFlags() const;
void CreateSubMenuIfRequired(FToolMenuSection& Section, const FShowFlagFilter& Filter, EShowFlagGroup Group, const FName SubMenuName, const FText& MenuLabel, const FText& ToolTip, const FName IconName) const;
void CreateShowFlagsSubMenu(UToolMenu* Menu, TArray<uint32> MenuCommands, int32 EntryOffset) const;
TArray<FShowFlagCommand> ShowFlagCommands;
bool bCommandsInitialised;
};
#undef UE_API