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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "KismetNodes/SGraphNodeK2Base.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#define UE_API GRAPHEDITOR_API
class UK2Node;
class SGraphNodeK2Default : public SGraphNodeK2Base
{
public:
SLATE_BEGIN_ARGS(SGraphNodeK2Default){}
SLATE_END_ARGS()
UE_API void Construct(const FArguments& InArgs, UK2Node* InNode);
};
#undef UE_API