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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

44 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "KismetNodes/SGraphNodeK2Base.h"
#include "Styling/SlateColor.h"
#include "Templates/SharedPointer.h"
#include "Types/SlateEnums.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#define UE_API GRAPHEDITOR_API
class FText;
class SWidget;
class UK2Node;
struct FMargin;
struct FSlateBrush;
class SGraphNodeK2Var : public SGraphNodeK2Base
{
public:
SLATE_BEGIN_ARGS(SGraphNodeK2Var){}
SLATE_END_ARGS()
UE_API void Construct( const FArguments& InArgs, UK2Node* InNode );
UE_API virtual const FSlateBrush* GetShadowBrush(bool bSelected) const override;
UE_API virtual void GetDiffHighlightBrushes(const FSlateBrush*& BackgroundOut, const FSlateBrush*& ForegroundOut) const override;
// SGraphNode interface
UE_API virtual void UpdateGraphNode() override;
// End of SGraphNode interface
protected:
UE_API FSlateColor GetVariableColor() const;
// Allow derived classes to override title widget
UE_API virtual TSharedRef<SWidget> UpdateTitleWidget(FText InTitleText, TSharedPtr<SWidget> InTitleWidget, EHorizontalAlignment& InOutTitleHAlign, FMargin& InOutTitleMargin) const;
};
#undef UE_API