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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "HAL/PlatformCrt.h"
#include "SGraphNode.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#define UE_API GRAPHEDITOR_API
class UEdGraphNode;
class SGraphNodeDefault : public SGraphNode
{
public:
SLATE_BEGIN_ARGS( SGraphNodeDefault )
: _GraphNodeObj( static_cast<UEdGraphNode*>(NULL) )
{}
SLATE_ARGUMENT( UEdGraphNode*, GraphNodeObj )
SLATE_END_ARGS()
UE_API void Construct( const FArguments& InArgs );
};
#undef UE_API