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UnrealEngine/Engine/Source/Editor/NNEEditor/Private/NNEEditorOnnxFileLoaderHelper.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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353 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class UNNEModelData;
namespace UE::NNEEditor::Internal::OnnxFileLoaderHelper
{
bool NNEEDITOR_API InitUNNEModelDataFromFile(UNNEModelData& ModelData, int64& ModelFileSize, const FString& Filename);
} // namespace UE::NNEEditor::Internal::OnnxFileLoaderHelper