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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

31 lines
447 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MVVM/ViewModelTypeID.h"
#define UE_API SEQUENCER_API
struct FGuid;
namespace UE
{
namespace Sequencer
{
class IObjectBindingExtension
{
public:
UE_SEQUENCER_DECLARE_VIEW_MODEL_TYPE_ID_API(UE_API, IObjectBindingExtension)
virtual ~IObjectBindingExtension(){}
virtual FGuid GetObjectGuid() const = 0;
};
} // namespace Sequencer
} // namespace UE
#undef UE_API