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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MVVM/ViewModelTypeID.h"
#include "SequencerTimeDomainOverride.h"
namespace UE::Sequencer
{
/**
* Extension class that can be added to sections and tracks in order to define which time domain their data is defined in
*/
class ITimeDomainExtension
{
public:
UE_SEQUENCER_DECLARE_VIEW_MODEL_TYPE_ID_API(SEQUENCER_API, ITimeDomainExtension)
virtual ~ITimeDomainExtension(){}
virtual ETimeDomain GetDomain() const = 0;
};
} // namespace UE::Sequencer