Files
UnrealEngine/Engine/Source/Editor/SkeletalMeshEditor/Public/SkeletalMeshEditorContextMenuContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
432 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ToolMenuContext.h"
#include "SkeletalMeshEditorContextMenuContext.generated.h"
UCLASS(MinimalAPI)
class USkeletalMeshEditorContextMenuContext : public UObject
{
GENERATED_BODY()
public:
// The LOD index that was clicked
int32 LodIndex = INDEX_NONE;
// The section index that was clicked
int32 SectionIndex = INDEX_NONE;
};