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UnrealEngine/Engine/Source/Editor/StatusBar/Public/GlobalStatusBarExtension.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
660 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/SharedPointer.h"
struct FWidgetDrawerConfig;
class SStatusBar;
/** Extension point for extending the functionality of status bars across the entire editor. */
struct IGlobalStatusBarExtension
{
virtual ~IGlobalStatusBarExtension() = default;
/** Called before the content browser drawer is registered in the status bar. */
virtual void ExtendContentBrowserDrawer(FWidgetDrawerConfig& WidgetDrawerConfig) {}
/** Called before the output log drawer is registered in the status bar. */
virtual void ExtendOutputLogDrawer(FWidgetDrawerConfig& WidgetDrawerConfig) {}
};