25 lines
476 B
C++
25 lines
476 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Templates/SharedPointer.h"
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#define UE_API STORAGESERVERWIDGETS_API
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namespace UE::Zen::Build { class FBuildServiceInstance; }
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namespace UE::Zen::Build
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{
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class FServiceInstanceManager
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{
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public:
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UE_API TSharedPtr<FBuildServiceInstance> GetBuildServiceInstance() const;
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private:
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mutable TSharedPtr<FBuildServiceInstance> CurrentInstance;
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};
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} // namespace UE::StorageService::Build
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#undef UE_API
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