Files
UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpBlueprintsInfoCommandlet.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
1.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Commandlets/DumpBlueprintsInfoCommandlet.h"
#include "Logging/LogCategory.h"
#include "Logging/LogMacros.h"
#include "Trace/Detail/Channel.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(DumpBlueprintsInfoCommandlet)
DEFINE_LOG_CATEGORY_STATIC(LogBlueprintInfoDump, Log, All);
/*******************************************************************************
* UDumpBlueprintsInfoCommandlet
******************************************************************************/
//------------------------------------------------------------------------------
UDumpBlueprintsInfoCommandlet::UDumpBlueprintsInfoCommandlet(FObjectInitializer const& ObjectInitializer)
: Super(ObjectInitializer)
{
}
//------------------------------------------------------------------------------
int32 UDumpBlueprintsInfoCommandlet::Main(FString const& Params)
{
UE_LOG(LogBlueprintInfoDump, Error, TEXT("DumpBlueprintsInfo has been removed - consider using the GenerateBlueprintAPI commandlet instead\n"));
return 0;
}