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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
291 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* While in scope, sets the cursor to the busy (hourglass) cursor for all windows.
*/
class FScopedBusyCursor
{
public:
UNREALED_API FScopedBusyCursor();
UNREALED_API ~FScopedBusyCursor();
};