Files
UnrealEngine/Engine/Source/Programs/DiffAssetBulkData/DiffAssetBulkData.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
407 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DiffAssetBulkData : ModuleRules
{
public DiffAssetBulkData(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("Launch");
PrivateDependencyModuleNames.AddRange(new string[] {
"ApplicationCore",
"AssetRegistry",
"Core",
"CoreUObject",
"Json",
"Projects",
});
}
}