Files
UnrealEngine/Engine/Source/Programs/HeadlessChaos/Public/HeadlessChaosTestRaycast.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

39 lines
573 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HeadlessChaosTestUtility.h"
namespace ChaosTest {
void SphereRaycast();
void PlaneRaycast();
void CylinderRaycast();
void TaperedCylinderRaycast();
void CapsuleRaycast();
void CapsuleRaycastFastLargeDistance();
void CapsuleRaycastMissWithEndPointOnBounds();
void TriangleRaycast();
void TriangleRaycastDenegerated();
void BoxRaycast();
void VectorizedAABBRaycast();
void ScaledRaycast();
void TransformedRaycast();
void UnionRaycast();
void IntersectionRaycast();
}