Files
UnrealEngine/Engine/Source/Programs/UnrealObjectPtrTool/UnrealObjectPtrTool.Target.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
709 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UnrealObjectPtrToolTarget : TargetRules
{
public UnrealObjectPtrToolTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Modular;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
LaunchModuleName = "UnrealObjectPtrTool";
bBuildDeveloperTools = false;
bBuildWithEditorOnlyData = false;
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = false;
bCompileAgainstApplicationCore = false;
bUsesSlate = false;
bIsBuildingConsoleApplication = true;
}
}