22 lines
588 B
C++
22 lines
588 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UObject/Object.h"
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#include "AI/NavigationSystemBase.h"
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#include "PathFollowingManager.generated.h"
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class AController;
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UCLASS(MinimalAPI)
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class UPathFollowingManager : public UObject, public IPathFollowingManagerInterface
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{
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GENERATED_BODY()
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public:
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AIMODULE_API UPathFollowingManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
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static AIMODULE_API void StopMovement(const AController& Controller);
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static AIMODULE_API bool IsFollowingAPath(const AController& Controller);
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};
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