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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

41 lines
695 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "UI/Visu.h"
namespace UE::CADKernel
{
const TCHAR* VisuPropertyNames[] =
{
TEXT("Bounding Box"),
TEXT("Points"),
TEXT("Elements"),
TEXT("Curves"),
TEXT("Iso"),
TEXT("Control Lines"),
TEXT("Edges"),
TEXT("Nodes"),
TEXT("Border Edges"),
TEXT("Multiple Edges"),
TEXT("Geometrical Borders"),
TEXT("Control Points"),
TEXT("YellowPoint"),
TEXT("YellowCurve"),
TEXT("BluePoint"),
TEXT("BlueCurve"),
TEXT("RedPoint"),
TEXT("RedCurve"),
TEXT("PurplePoint"),
TEXT("PurpleCurve"),
TEXT("GreenPoint"),
TEXT("GreenCurve"),
TEXT("PinkPoint"),
TEXT("PinkCurve"),
TEXT("OrangePoint"),
TEXT("OrangeCurve"),
nullptr
};
}