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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/UniquePtr.h"
// The following works in the header, make sure that you include 'HAL/IConsoleManager.h' in the cpp!
struct IConsoleCommand;
struct FConsoleCommandUnregister
{
void operator()(IConsoleCommand* ConsoleCommandPtr) const;
};
/** Experimental wrapper around a registered IConsoleCommand */
using FConsoleCommandPtr = TUniquePtr<IConsoleCommand, FConsoleCommandUnregister>;