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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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318 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Polyline.h"
namespace UE
{
namespace Geometry
{
template<typename T>
using TPolyline2 = TPolyline<T, 2>;
typedef TPolyline2<double> FPolyline2d;
typedef TPolyline2<float> FPolyline2f;
} // end namespace UE::Geometry
} // end namespace UE