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UnrealEngine/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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674 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IMovieSceneObjectSpawner.h"
class FLevelSequenceActorSpawner : public IMovieSceneObjectSpawner
{
public:
static LEVELSEQUENCE_API TSharedRef<IMovieSceneObjectSpawner> CreateObjectSpawner();
// IMovieSceneObjectSpawner interface
LEVELSEQUENCE_API virtual UClass* GetSupportedTemplateType() const override;
LEVELSEQUENCE_API virtual UObject* SpawnObject(FMovieSceneSpawnable& Spawnable, FMovieSceneSequenceIDRef TemplateID, TSharedRef<const UE::MovieScene::FSharedPlaybackState> SharedPlaybackState) override;
LEVELSEQUENCE_API virtual void DestroySpawnedObject(UObject& Object) override;
};