Files
UnrealEngine/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneSegmentCompiler.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
527 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Compilation/MovieSceneSegmentCompiler.h"
#include "Compilation/MovieSceneCompilerRules.h"
#include "Evaluation/MovieSceneEvaluationTree.h"
#include "MovieSceneSection.h"
bool FMovieSceneAdditiveCameraTrackBlender::SortByStartTime(const FMovieSceneSectionData& A, const FMovieSceneSectionData& B)
{
return TRangeBound<FFrameNumber>::MinLower(A.Section->GetRange().GetLowerBound(), B.Section->GetRange().GetLowerBound()) == A.Section->GetRange().GetLowerBound();
}