Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
799 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Tracks/MovieSceneFloatTrack.h"
#include "MovieSceneSlomoTrack.generated.h"
/**
* Implements a movie scene track that controls a movie scene's world time dilation.
*/
UCLASS(MinimalAPI)
class UMovieSceneSlomoTrack
: public UMovieSceneFloatTrack
{
GENERATED_BODY()
public:
UMovieSceneSlomoTrack(const FObjectInitializer& Init);
// UMovieSceneTrack interface
virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
virtual UMovieSceneSection* CreateNewSection() override;
#if WITH_EDITORONLY_DATA
virtual FText GetDefaultDisplayName() const override;
virtual bool CanRename() const override { return true; }
#endif
};