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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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940 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
HairStrandsEnvironment.h: Hair strands environment lighting.
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "RendererInterface.h"
#include "RenderGraphResources.h"
class FScene;
class FViewInfo;
void RenderHairStrandsAmbientOcclusion(
FRDGBuilder& GraphBuilder,
const FViewInfo& View,
const FRDGTextureRef& InAOTexture);
void RenderHairStrandsLumenLighting(
FRDGBuilder& GraphBuilder,
const FScene* Scene,
const FViewInfo& View);
void RenderHairStrandsEnvironmentLighting(
FRDGBuilder& GraphBuilder,
const FScene* Scene,
const FViewInfo& View);
void RenderHairStrandsSceneColorScattering(
FRDGBuilder& GraphBuilder,
FRDGTextureRef SceneColorTexture,
const FScene* Scene,
TArrayView<const FViewInfo> Views);