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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

44 lines
1.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/Docking/SDockTab.h"
#include "Widgets/SCompoundWidget.h"
#include "Templates/SharedPointer.h"
namespace UE::Slate::Private
{
/**
* Does the display of the tab header in when hosted in a panel drawer
*/
class STabPanelDrawer : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(STabPanelDrawer) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, const TSharedRef<SDockTab> InTab);
private:
void DismissTab() const;
TSharedRef<SWidget> MakeContextMenu() const;
void OpenTabInNewWindow() const;
void InvokeTabOutsidePanelDrawer() const;
FReply OnButtonDismissTabClicked() const;
FReply OnMouseButtonUp(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent);
FReply OnMouseButtonDoubleClick(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent);
FReply OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent);
FReply OnDragDetected(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent);
FReply OnTouchStarted(const FGeometry& MyGeometry, const FPointerEvent& InTouchEvent);
FReply OnTouchEnded(const FGeometry& MyGeometry, const FPointerEvent& InTouchEvent);
FReply OnButtonOpenTabInNewWindowClicked() const;
TSharedPtr<SDockTab> DisplayedTab;
FSlateBrush DarkerTabBrush;
};
}