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UnrealEngine/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetBlueprint.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
465 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine/Blueprint.h"
#include "UserWidgetBlueprint.generated.h"
UCLASS(Abstract, MinimalAPI)
class UUserWidgetBlueprint : public UBlueprint
{
GENERATED_BODY()
public:
/** Does the editor support widget from an editor package. */
virtual bool AllowEditorWidget() const { return false; }
virtual bool ShouldAutomaticallyRegisterInputOnConstruction() const override { return true; }
};