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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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3.9 KiB
C

/*
* Code for simulating pthreads API on Windows. This is Git-specific,
* but it is enough for Numexpr needs too.
*
* Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* DISCLAIMER: The implementation is Git-specific, it is subset of original
* Pthreads API, without lots of other features that Git doesn't use.
* Git also makes sure that the passed arguments are valid, so there's
* no need for double-checking.
*/
#ifndef PTHREAD_H
#define PTHREAD_H
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
/*
* Defines that adapt Windows API threads to pthreads API
*/
#define pthread_mutex_t CRITICAL_SECTION
#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
#define pthread_mutex_lock EnterCriticalSection
#define pthread_mutex_unlock LeaveCriticalSection
/*
* Implement simple condition variable for Windows threads, based on ACE
* implementation.
*
* See original implementation: http://bit.ly/1vkDjo
* ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
* See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
*/
typedef struct {
LONG waiters;
int was_broadcast;
CRITICAL_SECTION waiters_lock;
HANDLE sema;
HANDLE continue_broadcast;
} pthread_cond_t;
extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
extern int pthread_cond_destroy(pthread_cond_t *cond);
extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
extern int pthread_cond_signal(pthread_cond_t *cond);
extern int pthread_cond_broadcast(pthread_cond_t *cond);
/*
* Simple thread creation implementation using pthread API
*/
typedef struct {
HANDLE handle;
void *(*start_routine)(void*);
void *arg;
} pthread_t;
extern int pthread_create(pthread_t *thread, const void *unused,
void *(*start_routine)(void*), void *arg);
/*
* To avoid the need of copying a struct, we use small macro wrapper to pass
* pointer to win32_pthread_join instead.
*/
#define pthread_join(a, b) win32_pthread_join(&(a), (b))
extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
/**
* pthread_once implementation based on the MS Windows One-Time Initialization
* (https://docs.microsoft.com/en-us/windows/desktop/Sync/one-time-initialization)
* APIs.
*/
typedef INIT_ONCE pthread_once_t;
#define PTHREAD_ONCE_INIT INIT_ONCE_STATIC_INIT
#define pthread_once blosc_internal_pthread_once /* Avoid symbol conflicts */
static int blosc_internal_pthread_once(pthread_once_t* once_control,
void (*init_routine)(void)) {
BOOL pending;
InitOnceBeginInitialize(once_control, /*dwFlags=*/0, /*fPending=*/&pending,
NULL);
if (pending == TRUE) {
init_routine();
InitOnceComplete(once_control, /*dwFlags=*/0, /*lpContext=*/NULL);
}
return 0;
}
#endif /* PTHREAD_H */