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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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C++

//
// Copyright Contributors to the MaterialX Project
// SPDX-License-Identifier: Apache-2.0
//
#include <MaterialXGenMdl/Nodes/ClosureSourceCodeNodeMdl.h>
#include <MaterialXGenShader/GenContext.h>
#include <MaterialXGenShader/ShaderGenerator.h>
#include <MaterialXGenShader/ShaderNode.h>
#include <MaterialXGenShader/ShaderStage.h>
#include <MaterialXGenShader/Util.h>
MATERIALX_NAMESPACE_BEGIN
ShaderNodeImplPtr ClosureSourceCodeNodeMdl::create()
{
return std::make_shared<ClosureSourceCodeNodeMdl>();
}
void ClosureSourceCodeNodeMdl::emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const
{
DEFINE_SHADER_STAGE(stage, Stage::PIXEL)
{
const ShaderGenerator& shadergen = context.getShaderGenerator();
// Emit calls for any closure dependencies upstream from this node.
shadergen.emitDependentFunctionCalls(node, context, stage, ShaderNode::Classification::CLOSURE);
SourceCodeNodeMdl::emitFunctionCall(node, context, stage);
}
}
MATERIALX_NAMESPACE_END