35 lines
808 B
C++
35 lines
808 B
C++
//
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// Copyright Contributors to the MaterialX Project
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// SPDX-License-Identifier: Apache-2.0
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//
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#ifndef MATERIALX_IMAGENODEMDL_H
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#define MATERIALX_IMAGENODEMDL_H
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#include <MaterialXGenMdl/Export.h>
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#include "SourceCodeNodeMdl.h"
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MATERIALX_NAMESPACE_BEGIN
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/// Image node implementation for MDL
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class MX_GENMDL_API ImageNodeMdl : public SourceCodeNodeMdl
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{
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using BASE = SourceCodeNodeMdl;
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public:
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static const string FLIP_V; ///< name of the additional parameter "flip_v"
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static ShaderNodeImplPtr create();
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void addInputs(ShaderNode& node, GenContext& context) const override;
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bool isEditable(const ShaderInput& input) const override;
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void emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override;
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};
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MATERIALX_NAMESPACE_END
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#endif
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