Files
UnrealEngine/Samples/Games/Lyra/Source/LyraGame/Input/LyraInputUserSettings.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
443 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Input/LyraInputUserSettings.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LyraInputUserSettings)
void ULyraInputUserSettings::ApplySettings()
{
Super::ApplySettings();
// Add any functionality you want to happen when the input settings are applied to the user
// This is a good place to put a breakpoint in your debugger to see the flow of
// how input settings are used :)
}