Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

99 lines
3.6 KiB
INI

[/Script/Engine.CollisionProfile]
+Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/DemoTemplate/_Core/Lvl_IntroRoom.Lvl_IntroRoom
LocalMapOptions=
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/DemoTemplate/_Core/Lvl_IntroRoom.Lvl_IntroRoom
ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
GlobalDefaultServerGameMode=None
[/Script/Engine.RendererSettings]
r.ReflectionMethod=1
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.Shadow.Virtual.Enable=1
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.DefaultFeature.LightUnits=2
r.AllowStaticLighting=False
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
WorkingColorSpaceChoice=sRGB
r.LegacyLuminanceFactors=False
r.Lumen.ScreenTracingSource=0
r.FirstPerson.SelfShadow=1
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.RayTracing.RayTracingProxies.ProjectEnabled=True
r.Substrate=False
r.Refraction.Blur=False
r.Lumen.HardwareRayTracing=True
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=False
r.ReflectionCaptureResolution=512
r.Lumen.TraceMeshSDFs=0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
r.DistanceFields.DefaultVoxelDensity=0.200000
r.Lumen.HardwareRayTracing.LightingMode=0
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=EHardwareClass::Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=EGraphicsPreset::Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
NearClipPlane=5.000000
+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/FirstTemplate")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/FirstTemplate")
[/Script/AIModule.AISystem]
bForgetStaleActors=True
[/Script/Engine.UserInterfaceSettings]
UIScaleRule=ShortestSide
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=55490E894C07D04A1ACF51BB99492878
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=