61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AudioGameplayVolumeMutator.h"
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#include "Sound/AudioVolume.h"
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#include "SubmixOverrideVolumeComponent.generated.h"
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#define UE_API AUDIOGAMEPLAYVOLUME_API
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/**
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* FProxyMutator_SubmixOverride - An audio thread representation of Submix Overrides
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*/
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class FProxyMutator_SubmixOverride : public FProxyVolumeMutator
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{
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public:
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FProxyMutator_SubmixOverride();
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virtual ~FProxyMutator_SubmixOverride() = default;
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TArray<FAudioVolumeSubmixOverrideSettings> SubmixOverrideSettings;
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virtual void Apply(FAudioGameplayVolumeListener& Listener) const override;
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virtual void Remove(FAudioGameplayVolumeListener& Listener) const override;
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protected:
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constexpr static const TCHAR MutatorSubmixOverrideName[] = TEXT("SubmixOverride");
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};
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/**
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* USubmixOverrideVolumeComponent - Audio Gameplay Volume component for submix effect chain overrides
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*/
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UCLASS(MinimalAPI, Blueprintable, Config = Game, ClassGroup = ("AudioGameplayVolume"), meta = (BlueprintSpawnableComponent, DisplayName = "Submix Override"))
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class USubmixOverrideVolumeComponent : public UAudioGameplayVolumeMutator
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{
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GENERATED_UCLASS_BODY()
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public:
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virtual ~USubmixOverrideVolumeComponent() = default;
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UFUNCTION(BlueprintCallable, Category = "AudioGameplay")
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UE_API void SetSubmixOverrideSettings(const TArray<FAudioVolumeSubmixOverrideSettings>& NewSubmixOverrideSettings);
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const TArray<FAudioVolumeSubmixOverrideSettings>& GetSubmixOverrideSettings() const { return SubmixOverrideSettings; }
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private:
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//~ Begin UAudioGameplayVolumeMutator interface
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UE_API virtual TSharedPtr<FProxyVolumeMutator> FactoryMutator() const override;
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UE_API virtual void CopyAudioDataToMutator(TSharedPtr<FProxyVolumeMutator>& Mutator) const override;
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//~ End UAudioGameplayVolumeMutator interface
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/** Submix effect chain override settings. Will override the effect chains on the given submixes */
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Submixes, meta = (AllowPrivateAccess = "true"))
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TArray<FAudioVolumeSubmixOverrideSettings> SubmixOverrideSettings;
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};
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#undef UE_API
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