Files
UnrealEngine/Engine/Plugins/Cameras/CameraShakePreviewer/Source/CameraShakePreviewer/CameraShakePreviewer.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

42 lines
743 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CameraShakePreviewer : ModuleRules
{
public CameraShakePreviewer(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"WorkspaceMenuStructure",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"SlateCore",
"AppFramework",
"GameplayCameras",
"LevelEditor",
"MovieScene",
"MovieSceneTracks",
"PropertyEditor",
"Slate",
"ToolMenus",
"EditorFramework",
"UnrealEd",
}
);
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
}
);
}
}