Files
UnrealEngine/Engine/Platforms/VisionOS/Source/Runtime/VisionOSRuntimeSettings/VisionOSRuntimeSettings.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
321 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VisionOSRuntimeSettings : ModuleRules
{
public VisionOSRuntimeSettings(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
}
);
}
}