Files
UnrealEngine/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/IControlRigEditMode.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
338 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IPersonaEditMode.h"
class ISequencer;
class IControlRigEditMode : public IPersonaEditMode
{
public:
virtual void SetObjects(const TWeakObjectPtr<>& InSelectedObject, UObject* BindingObject, TWeakPtr<ISequencer> InSequencer) = 0;
};