Files
UnrealEngine/Engine/Plugins/Animation/TweeningUtils/Source/TweeningUtilsEditor/TweeningUtilsEditor.build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
544 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TweeningUtilsEditor : ModuleRules
{
public TweeningUtilsEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"CurveEditor",
"Engine",
"InputCore",
"SlateCore",
"Slate",
"TweeningUtils",
"UnrealEd"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
});
}
}