40 lines
839 B
C++
40 lines
839 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Trace/Analyzer.h"
|
|
#include "Templates/SharedPointer.h"
|
|
|
|
namespace TraceServices
|
|
{
|
|
class IAnalysisSession;
|
|
}
|
|
|
|
namespace ChaosInsightsAnalysis
|
|
{
|
|
class FLockRegionProvider;
|
|
|
|
class FLockRegionsTraceAnalyzer : public UE::Trace::IAnalyzer
|
|
{
|
|
public:
|
|
FLockRegionsTraceAnalyzer(TraceServices::IAnalysisSession& Session, FLockRegionProvider& RegionProvider);
|
|
|
|
virtual void OnAnalysisBegin(const FOnAnalysisContext& Context) override;
|
|
virtual void OnAnalysisEnd() override;
|
|
virtual bool OnEvent(uint16 RouteId, EStyle Style, const FOnEventContext& Context) override;
|
|
|
|
private:
|
|
enum class ELockRegionEventId : uint16
|
|
{
|
|
LockBegin,
|
|
LockAcquire,
|
|
LockEnd
|
|
};
|
|
|
|
TraceServices::IAnalysisSession& Session;
|
|
FLockRegionProvider& RegionProvider;
|
|
};
|
|
|
|
|
|
}
|