Files
UnrealEngine/Engine/Plugins/Experimental/DynamicMaterialMediaStreamBridge/Source/DynamicMaterialMediaStreamBridgeEditor/DynamicMaterialMediaStreamBridgeEditor.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

38 lines
727 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DynamicMaterialMediaStreamBridgeEditor : ModuleRules
{
public DynamicMaterialMediaStreamBridgeEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DynamicMaterial",
"Engine"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"DynamicMaterialEditor",
"DynamicMaterialMediaStreamBridge",
"MediaStream",
"MediaStreamEditor",
"Slate",
"SlateCore",
"ToolMenus",
"UnrealEd"
}
);
ShortName = "DMMSBridgeEditor";
}
}