Files
UnrealEngine/Engine/Plugins/Experimental/NNERuntimeRDG/Source/NNEHlslShaders/Private/NNEHlslShaderBase.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

13 lines
395 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "NNEHlslShadersBase.h"
#include "DataDrivenShaderPlatformInfo.h"
namespace UE::NNEHlslShaders::Internal
{
bool FHlslShaderBase::ShouldCompilePermutation(const FGlobalShaderPermutationParameters& Parameters)
{
return FDataDrivenShaderPlatformInfo::GetSupportsNNEShaders(Parameters.Platform);
}
} // UE::NNEHlslShaders::Internal