31 lines
652 B
C++
31 lines
652 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "AssetActionUtility.h"
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#include "SubtitleMigrationUtility.generated.h"
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// Asset Action Utility class for migrating subtitles
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// Associated asset SubtitleMigrationAction.uasset required to show up in editor.
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UCLASS()
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class USubtitleMigrationUtility : public UAssetActionUtility
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{
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GENERATED_BODY()
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private:
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const static FString UndoContext;
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public:
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USubtitleMigrationUtility();
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UFUNCTION(CallInEditor)
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void AddBlankSubtitle();
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UFUNCTION(CallInEditor)
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void RemoveLegacySubtitles();
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UFUNCTION(CallInEditor)
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void ConvertLegacySubtitles();
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};
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