Files
UnrealEngine/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/NiagaraVertexFactories.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

39 lines
741 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NiagaraVertexFactories : ModuleRules
{
public NiagaraVertexFactories(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Engine",
"RenderCore",
"Renderer",
"RHI",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"NiagaraCore",
"Niagara",
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"VectorVM",
}
);
PrivateIncludePaths.AddRange(
new string[] {
})
;
}
}