30 lines
708 B
C++
30 lines
708 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "InterchangePipelineConfigurationBase.h"
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#include "InterchangePipelineConfigurationGeneric.generated.h"
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#define UE_API INTERCHANGEEDITORPIPELINES_API
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class UInterchangeBaseNodeContainer;
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class UInterchangeSourceData;
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class SWindow;
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class SInterchangePipelineConfigurationDialog;
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UCLASS(MinimalAPI, BlueprintType, editinlinenew)
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class UInterchangePipelineConfigurationGeneric : public UInterchangePipelineConfigurationBase
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{
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GENERATED_BODY()
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public:
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protected:
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UE_API virtual EInterchangePipelineConfigurationDialogResult ShowPipelineDialog_Internal(FPipelineConfigurationDialogParams& InParams) override;
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};
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#undef UE_API
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