Files
UnrealEngine/Engine/Plugins/Marketplace/WiseFelineUltimate/Source/WiseFelineRemembrance/WiseFelineRemembrance.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

57 lines
1.0 KiB
C#
Executable File

// Copyright NoOpArmy 2024
using UnrealBuildTool;
public class WiseFelineRemembrance : ModuleRules
{
public WiseFelineRemembrance(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core","GameplayDebugger","GameplayTags"
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Projects",
"DeveloperSettings"
// ... add private dependencies that you statically link with here ...
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
SetupGameplayDebuggerSupport(Target);
}
}