Files
UnrealEngine/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Private/MoviePipelineCommands.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

22 lines
466 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
class FMoviePipelineCommands : public TCommands<FMoviePipelineCommands>
{
public:
FMoviePipelineCommands();
TSharedPtr<FUICommandInfo> ResetStatus;
// Graph commands
TSharedPtr<FUICommandInfo> ZoomToWindow;
TSharedPtr<FUICommandInfo> ZoomToSelection;
/** Initialize commands */
virtual void RegisterCommands() override;
};