Files
UnrealEngine/Engine/Plugins/Runtime/HairStrands/Shaders/Private/NiagaraDataInterfaceVelocityGrid.ush
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
414 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
NiagaraDataInterfaceVelocityGrid.ush
=============================================================================*/
#pragma once
#define FAST_MODE 1
static const float FLOAT_PRECISION = 1e+4;
static const int FLUID_MASS_OFFSET = 0;
static const int FLUID_VELOCITY_OFFSET = 3;