Files
UnrealEngine/Engine/Plugins/Runtime/Harmonix/Source/HarmonixMidi/HarmonixMidi.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

36 lines
712 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class HarmonixMidi : ModuleRules
{
public HarmonixMidi(ReadOnlyTargetRules Target) : base(Target)
{
//OptimizeCode = CodeOptimization.Never;
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"TimeManagement",
"MusicEnvironment",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AudioExtensions",
"Engine",
"Harmonix",
});
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("AssetRegistry");
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}