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UnrealEngine/Engine/Plugins/Runtime/MassGameplay/Source/MassCommon/Public/MassGameplaySettings.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
452 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MassSettings.h"
#include "MassGameplaySettings.generated.h"
UCLASS(MinimalAPI, config = Mass, defaultconfig, DisplayName = "Mass Gameplay")
class UMassGameplaySettings : public UMassModuleSettings
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, config, Category = Debug, meta = (ConsoleVariable = "mass.debug.VLogSpawnLocations"))
bool bLogSpawnLocations = true;
};