Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMedia/Private/Input/DisplayClusterMediaInputCameraTile.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
589 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Input/DisplayClusterMediaInputCameraTile.h"
#include "DisplayClusterMediaHelpers.h"
FDisplayClusterMediaInputCameraTile::FDisplayClusterMediaInputCameraTile(
const FString& InMediaId,
const FString& InClusterNodeId,
const FString& InCameraId,
const FIntPoint& InTilePosition,
UMediaSource* InMediaSource
)
: FDisplayClusterMediaInputCameraBase(
InMediaId,
InClusterNodeId,
InCameraId,
DisplayClusterMediaHelpers::GenerateICVFXTileViewportName(InClusterNodeId, InCameraId, InTilePosition),
InMediaSource)
{
}